Pokemon Conversion Emerald – MOVE/ABILITY and Misc

ConversionEmerald-compressed

The “Changes” sections were taken directly from a changelog, so sorry about the mess here.

===== HM moves =====
Cut – Steel, 60pow, 100acc, 12% crit (steel was chosen to benefit bugs/birds and complement grass).
Rock Smash – Fighting 60pow, always drops defense.
Strength – Normal 80 pow, 20% chance of raising attack.
Surf – Water 90pow, 10% chance of lowering speed.
Waterfall – —–
Flash – Fire 60pow, always drops speed (fire was chosen to help psy/elec/grass users).
Fly – Flying 90pow, 100% acc. Everything with wings can fly.
Dive – Water 90pow, should probably not be an HM. should be a key item (scuba gear)
Whirlpool – Water 60pow, 100% acc. should probably not be a HM. clear these with waterfall or something?

===== Moves =====
Tackle/scratch/pound/etc – No more miss chance on basic moves, raised to 60 power
Growl/Leer/Defense Curl/Harden/Howl/Meditate – given +1 priority, they have uses in team battles or speed mindgames
Priority attacks – are now +2 priority like in modern games
x Quick attack, mach punch, extremespeed, fake out, sneak attack, teleport, bide
Absorb – 50pow, 100acc, 20PP
Acid – 60pow, 100acc, 30PP, 50% chance of lowering enemy defense
Aerial Ace – 60pow, 100acc, always drops enemy speed
Aeroblast – 100pow, 95acc, 5PP, 50% paralysis chance
Ancientpower – 20% chance to raise all stats.
Arm Thrust – 25pow, 100acc, 20PP
Aurora Beam – Ice attack, 65pow, 100acc, 20PP, always lowers enemy attack
Barrage – Psychic type, 25pow, 100acc, 20PP
Beat up – 15 power, this will make it more generally useful
Bide – Has +2 priority, it takes forever anyway
Bind – 60pow, 100acc, wraps for 2-5 turns
Blast Burn – 200 power, 90acc, 5PP
Blaze Kick – 85pow, 90acc, 15PP, 20% burn+crit chance
Blizzard – 120pow, 80acc, 10PP, 10% freeze
Bone club – 65pow, 100acc, 20PP, 12% crit rate
Bone Rush – 25pow, 100acc, 10PP
Bonemarang – 50pow, 100acc, 20PP
Brick Break – 80pow, 100acc, 15PP
Bubble – 60pow, 100acc, 30% lower enemy attack
Bubblebeam – 65pow, 100acc, 20PP, always lowers enemy speed
Bullet Seed – 25pow, 100acc, 15PP
Charge – Raises user’s attack and defense.
Clamp – 75pow, 85acc, 10PP, wraps for 2-5 turns
Comet Punch – Fighting type, 25pow, 100acc, 15PP
Conversion2 – given +1 priority because it’s too hard to use otherwise
Cotton Spore – Grass attack, 60pow, 100acc, always lowers speed
Crabhammer – 100pow, 90acc, 10PP, 12% crit rate
Cross Chop – 100pow, 80acc, 10PP, 12% crit
Dazzle – Fairy attack, 80pow, 100acc, 10PP, 10% chance of lowering enemy sp.DEF
Dig – 90pow, 100acc, 10PP
Disable – Psychic type, 100% accuracy
Dizzy Punch – 85pow, 100acc/20% confuse chance
Doom Desire – 120pow, 100acc, 15PP
Double Kick – 50pow, 100acc, 30PP
Double Team – Raises user’s speed two stages.
Doubleslap – 25pow, 100acc, 10PP
Dragon Rage – Halves enemy’s remaining HP.
Drain Kiss – Fairy attack, 65pow, 100acc, 15PP, drains half of damage as HP
Dream Eater – 130 power, 100acc, 15PP
Egg bomb – Grass attack, 120 power, 100acc, 10PP. User takes 1/3 damage as recoil.
Explosion – Nerfed by 50 power (25% less damage), still stronger than 4th gen
Extrasensory – 20% flinch
Extremespeed – 80pow, 100acc, 10PP, +2 priority
Fairy Wind – Fairy attack, 60pow, 100acc, 5PP, 20% chance of raising all stats
False swipe – Steel attack, 80 power, 100acc, 40PP, same effect
Fire Blast – 120pow, 85acc, 10PP, 10% burn
Fire Spin – 75pow, 85acc, 15PP, wraps for 2-5 turns
Fissure – Ground attack, 120pow, 50acc, 5PP, always lowers enemy speed
Flame Wheel – 60pow, 100acc, lowers enemy speed 1 stage.
Frenzy Plant – 200power, 90acc, 5PP
Fury Attack – 25pow, 100acc, 20PP
Fury Cutter – 30pow, 95acc, 20PP
Future Sight – 120pow, 100acc, 15PP
Giga Drain – 70pow, 100acc, 10PP
Glare – 100% accuracy, most of the pokemon who get it would rather be attacking
Grasswhistle – 60pow, 100acc, 30% confuse chance
Growth – raises user’s sp atk sharply
Growth – Raises user’s sp.ATK two stages.
Guillotine – Steel attack, 120pow, 50acc, 5PP, always lowers enemy defense
Headbutt – 70pow, 100acc, 15PP, 30% flinch rate
Hi Jump Kick – 120pow, 90acc, 10PP, missing causes self-damage
Horn Drill – Normal attack, 120pow, 50acc, 5PP, always lowers enemy attack
Howl – Boosts user’s special attack one stage. +1 priority.
Hydro Cannon – 200 power, 90acc, 5PP
Hydro Pump – 120pow, 80acc, 10PP
Hyper Beam – 200 power, 90acc, 5PP
Hypnosis – 70% accurate
Ice Ball – 30pow, 90acc, 20PP, this is ice rollout if you forgot
Icicle Spear – 25pow, 100acc, 15PP
Iron Tail – 100pow, 85acc, 15PP, 30% chance of raising user DEF
Jump Kick – 100pow, 95acc, 20PP, missing causes self-damage
Kinesis – Psychic attack, 80pow, 80acc, 20PP, 30% chance of attack drop
Knock Off – PP increased to 30
Leaf Blade – updated to 90pow, 100acc, 15PP, 12% crit rate
Lovely Kiss – 80acc, this is a sigNature move and should be good as such
Luster Purge – Dragon attack, 70pow, 100acc, 10PP, 50% chance of lowering sp.DEF
Magical Leaf – Grass attack, 60atk, 100acc, 15PP, always lowers enemy sp.DEF
Mega Drain – 60pow, 100acc, 15PP
Mega Kick – 120pow, 80acc, 5PP
Mega Punch – 110pow, 90acc, 20PP
Metronome – has 40PP.
Minimize – raises both defenses like Cosmic Power.
Mist Ball – Dragon attack, 70pow, 100acc, 10PP, 50% chance of lowering sp.ATK
Moonblast – Fairy attack, 70pow, 100acc, 10PP, 50% chance of lowering enemy sp.ATK
Mud shot – 80pow, 80acc, 15PP, always lowers enemy speed
Mud Sport – Works like Light Screen.
Muddy Water – 90pow, 90acc/20% poison+crit, like poison tail
Octazooka – 80pow, 90acc, always lowers speed
Odor Sleuth – Lowers enemy sp.DEF two stages.
Outrage – 120pow, 100acc, 15PP
Pay Day – Steel attack, 60pow, 100acc, 20PP
Petal Dance – 120pow, 100acc, 20PP
Pin Missile – 25pow, 100acc, 20PP
Play Rough – Fairy attack, 85pow, 90acc, 15PP, 20% chance of raising user’s DEF
Poison Fang – 60pow, 100acc, 15PP, 50% chance of toxic poison
Poison Gas – 20pow, 100acc, 85% poison chance
Poison Tail – 100pow, 90acc, 10PP, 20% poison+crit chance
Poisonpowder – 40pow, 100acc, 75% poison chance
Psybeam – 65pow, 100acc, 20PP, always lowers enemy attack.
Psywave – has the effect of Magnitude
Rage – 80pow, 100acc, 20PP
Razor Wind – 120pow, 100acc, 10PP
Rock Blast – 25pow, 100acc, 10PP
Rock throw – 60pow, 100acc, 20PP, 30% paralysis rate
Rock Tomb – 60pow, 100acc, 20 PP, Wrap effect for 2-5 turns.
Rollout – 30pow, 90acc, 20PP
Sand Attack – Ground attack, 60pow, 100acc, 20PP, always lowers enemy speed
Sand Tomb – Ground attack, 60pow, 100acc, 15PP, wraps enemy for 2-5 turns.
Screech – 100% accuracy
Selfdestruct – Nerfed by 50 power (33% less damage), still stronger than 4th gen
Shadow Punch – 60pow, 100acc, 20PP, always lowers enemy speed
Sharpen – Raises attack two stages.
Sheer Cold – Ice attack, 120pow, 50acc, 5PP, always lowers enemy sp.ATK
Shock Wave – 60pow, 100acc, always drops enemy speed.
Signal Beam – 90pow, 100acc, 10PP, 10% confuse chance
Silverwind – 20% chance to raise all stats.
Sing – changed to 65% acc to make the crapshoot work better.
Skull bash – 130pow, 100acc, 15PP, raises defense during charge-up
Sky attack – 140pow, 90acc, 5PP
Sky Uppercut – 100pow, 90acc, 15PP
Slam – 80pow, 100acc, 20PP, 20% lower defense
Sludge – 70pow, 100acc, 15PP, drains enemy health
Smellingsalt – 70 power, 100acc, 10PP
Smog – 60pow, 100acc, 20PP, 40% poison chance
Smokescreen – Poison attack, 60pow, 100acc, 20PP, always lowers enemy speed
Sneak attack – New move, Dark attack, 60pow, 100acc, 20PP, +2 priority
Snore – 50% flinch chance.
Solarbeam – 120pow, 100acc, 10PP
Sonicboom – Halves enemy’s remaining HP.
Spike Cannon – 25pow, 100acc, 15PP
Splash – The ultimate move
Steel Wing – 70pow, 90acc, 25PP, 20% chance of raising defense.
String shot – Bug attack, 60pow, 100acc, 15PP, 100% speed drop
Submission – Fighting attack, 80pow, 80acc, 25PP, wrap effect for 2-5 turns.
Supersonic – Normal attack, 60pow, 100acc, 20PP, 30% confuse chance
Sweet Scent – Lowers enemy sp.DEF two stages.
Swift – 60pow, 100acc, always drops enemy speed.
Tail Whip – Normal attack, 50pow, 100acc, 30PP, 50% chance of lowering enemy defense
Teleport – 60pow, 100acc, +2 priority psychic attack
Thief – PP increased to 25
Thrash – 120pow, 100acc, 20PP
Thunder – 120pow, 80acc, 10PP, 30% para
Tri Attack – 100pow, 100acc, 10PP, 30% status
Triple Kick – 20 power (120 total)
Twineedle – 50pow, 100acc, 20PP, 20% poison chance each hit
Uproar – 90pow, 100acc, 10PP, prevents sleep
Vicegrip – Steel attack, 60pow, 100acc, 30PP, wrap effect
Vine Whip – 15PP
Vital Throw – 100pow, 100acc, 10PP, always goes last
Water Sport – Works like Reflect.
Whirlwind – changed to flying type
Withdraw – Raises user’s defense two stages.
Wrap – 60pow, 100acc, wraps for 2-5 turns

===== Move data log =====
x HM05 (flash) description needs fixing
x Use meteor mash as a reference for unique moves
x Luster purge and mist ball changed to dragon type, 70pow/100acc/50%
x Fairy moves – moonblast, play rough, dazzling gleam, drain kiss, fairy wind
x Fairy moves added to learnsets – x play rough, x moonblast, x dazzle, x drain kiss, xfairy wind
x Changed “Foresight” to “Sneak Attack”.
x Gave “Sneak Attack” to Cacturne and Nidoking, Murkrow, Sneasel
x moves to change into fairy moves (will take some hex editing)
x helping hand = dazzling gleam (psychic) because weirdoes
x luster purge anim, both foes
48 50 09 64 0a 0a 08 00 30 00
x changed “Dazzling Gle” to “Dazzle”
x take down = play rough (steel wing) almost all physical UUs
x same anim
x 85pow/90acc/20% chance like blaze kick
8a 55 09 5a 0f 14 00 00 33 00
x hyper voice = fairy wind (ancientpower) hardly anything gets this
x silver wind anim
x 60pow/100acc/20%
8c 3c 09 64 05 14 00 00 12 00
x sweet kiss = drain kiss (mega drain) works for these
x same anim
x 65pow/100acc/15pp like mega drain
03 41 09 64 0f 00 00 00 33 00
x astonish = moonblast (mist ball) nothing that gets this is physical
x aurora beam anim
x 70pow/100acc/50%
47 46 09 64 0a 32 00 00 12 00
x make these all fairy type instead of ??? type
x the third byte is type, change them from 09 to 17

===== Misc stuff ======
x give stuff dragon dance because it’s a pain to breed
x will o wisp is also a pain to breed, find any other examples later
x gardevoir, gengar, weezing, moltres, houndoom
x useful egg moves https://www.gamefaqs.com/gba/921905-pokemon-emerald-version/faqs/48003
x fire punch, heal bell/aromatherapy, curse, silver wind, wish, baton pass
x make sure all of the users of keen eye and run away are replaced
x eevee was given clear body, Poochyena given intimidate, Snubbull given intimidate
x sturdy – Skarmory given hyper cutter, rhydon thick fat, a lot of other stuff has battle armor or shell armor
x legendary birds’ agility was replaced; will o wisp, baton pass, heal bell for molt/zap/cuno
x FINISHED giving all fairies fairy moves, and all the new dragons dragon moves.
x gave blastoise crunch to function as a spinner/utility
x make sure that baby pokemon have usable movesets more comparable to their evolutions
x Bugs given signal beam, twin needle, or fury cutter.
x learnsets – generally give things STAB moves before level 20, first move around 8
x Spearow starts with leer(1) peck(1) bite (7)
x Sentret starts with quick attack (1), defense curl (4), powder snow (7)
x Gave cut to all birds, all bugs, things with claws (beastly egg group?)
x Gave flash to all electrics, fires, and psychics
x Typhlosion, give it back element punches like GSC
x Onix – sand attack or something

========== VII. STYLE GUIDE ==========
for recoloring and retyping stuff

===== Types guide =====
Fairy – implementing this, anything that was “normal” that is humanoid will be changed to fairy
Normal – only real world-ish animals should be normal types. otherwise it’s fairy.
Electric – needs to be diversified
Flying – need to be diversified
Bug – make sure these are diverse
Ground – diversify
Ice – diversify
Fire – diversify
Water – diversify
Dragon – need more of these, look at legendaries
Steel – could use more as it is significant for meta

===== Types color style guide =====
Color Composition ; Try to pick colors that are complementary or opposites.
Try to use a Natural (muted) color for the main body unless it is a magical type.
Secondary highlights should be colorful.
Tertiary accents are usually dark unless the body is dark.

Normal – light brown (Pidgey). white highlight is good for birds. try to use animal references. Shiny is often gold or albino.
Fire – Fire types are generally orange (Charmander). Red is fine, Yellow/white are good secondary colors. Black (charcoal grey) is a good highlight color, and is also good for shinies.
Psychic – Yellow (Abra) or purple (Jynx). Pink (espeon) is okay sparingly as long as it doesn’t look like a fairy type. Avoid modern habit of making all of the esoteric types green for no reason.
Ice – Cyan (regice). Greenish-blue can be okay (articuno). White or blue can be acceptable for shinies.
Grass – Green (Bulbasaur) or yellow (Bellsprout). Try to do research on the plants that come from the pokemon’s biome. Autumn colors or flowery colors are good for shinies.
Water – Blue (Poliwhirl) is king. Look up fish references for ideas. Green is a pretty good shiny color, but try to have variety and make use of the secondary type’s colors.
Electric – Yellow (electabuzz) and blue (luxray). gold and bronze colors can be okay.
Fighting – Skin tones (hitmonlee). gray is okay if the pokemon comes from caves. primary colored accents. the body should pretty much always be dark.
Rock – Gray (rhyhorn). brown is okay if the pokemon is obviously made of rock. try to use mineral references.
Ground – Brown (Diglett). colors like clay red or gray are decent substitutions. some pokemon use gold as a highlight, try not to do this too much though.
Dragon – Slightly greenish blue (Salamence). Yellow is a good highlight color. Green can rarely work. Usually the shiny is purple or inverted composition.
Dark – Deep gray or deep blue. Dark purple is a decent color for some things, but be careful not to make it look like a poison type.
Steel – Blued steel (metagross) or silver (steelix). Try not to use steely grays except for accents. Gold is a good shiny color. The contrast between the lightest and darkest tones should be exaggerated to make the lighting dramatic and shiny.
Fairy – White with pink or blue (sylveon). Generally try to make the pokemon look like a cupcake or a baby toy.
Ghost – Black (Banette) or deep violet (Misdreavus). white should be used sparingly.

===== Types TMs =====
Fire – sunny day, flamethrower, fire blast, flash. solarbeam if it is a special attacker.
Psychic – calm mind, psychic, reflect, light screen, skill swap, flash, shadow ball
Ice – hail, ice beam, blizzard. Surf if it lives near the sea.
Dark – snatch, taunt, torment, thief. give sneak attack to stuff that needed sucker punch badly
Fairy – reflect, light screen, taunt, thief. generally support moves
Steel – iron tail, steel wing, reflect, light screen, cut. earthquake if it is heavy, rock slide if strong
Dragon – dragon claw, aerial ace, fire blast
for other types you are usually better served by just changing the learnsets

===== Biome reference list (for making catch lists) =====
this list was derived from the game lists, egg groups, and mystery dungeon
implement this with “pokemon advance map” probably, may have to add grass in some areas.
FIRE
desert – Doduo, Nincada, Trapinch, Sandshrew, Cacnea, Gligar
ruins – Whismur, Unown, Baltoy, Natu, chimecho, Smeargle
volcanic – Magby, Spinda, Spoink, Skarmory, Slugma, Ponyta
meteoric – Solrock, Lunatone, Bagon, Larvitar, dratini, Togepi
EARTH
grass – Sentret, Hoothoot, Rattata, Pidgey, Spearow, nidoran
grass2 – Hoppip, Zigzagoon, mareep, Taillow, Swablu, Mankey
tall grass – Kecleon, Tropius, Slakoth, Tangela, Aipom, Bulbasaur
forest – Caterpie, Weedle, Wurmple, Pikachu, Spinarak, Ledyba
safari – tauros, Pinsir, Scyther, chansey, Sunkern, rhyhorn, exeggutor
mountain – Geodude, Rattata, Spearow, Machop, Phanpy, Charmander
cave – Zubat, Clefairy, Paras, Diglett, Makuhita, Teddiursa
iron cave – Aron, Sableye, Mawile, Onix, Nosepass, Shuckle
AIR
graveyard – Gastly, Duskull, Shuppet, Cubone, Misdreavus, Girafarig
near towns – Seedot, Houndour, Drowzee, Vulpix, murkrow, Ekans
urban – Meowth, Snubbull, Ralts, Growlithe, Roselia, Skitty
power plant – magnemite, elekid, voltorb, metang, Electrike, Minun-Plusle
polluted – Grimer, Koffing, Gulpin, Torkoal, Numel, Venonat
WATER
beach – Wingull, krabby, Slowpoke, Psyduck, staryu, Squirtle
marsh (near water) – Oddish, Bellsprout, Wooper, Yanma, Abra, Mudkip
river – Poliwag, Corphish, Azurill, Lotad, Surskit, Barboach
ocean – tentacool, Goldeen, carvahna, wailmer, mantyke, sharpedo
cave water – Seel, Spheal, lapras, Totodile, Magikarp, octillery
deep sea – clamperl, chinchou, horsea, corsola, relicanth, shellder
icy – Smoochum, sneasel, swinub, delibird, snorunt, Magby
RARE/UNIQUE, use these for adding encounters unique to an area
? – Stantler, Zangoose, Seviper, Mr Mime, Mankey, Sudowoodo, Volbeat-Illumise, farfetchd, luvdisc, Ditto, Wynaut, Absol, Snorlax, Torchic, Treecko, Poochyena, Pineco, kangaskhan, Cyndaquil, Chikorita, Feebas, Shroomish, Tyrogue

===== Misc notes =====
My issue now is that every type has basically two pokemon. Like fire has “attacker” and “support” and effective variety comes from dual types. In the future i’ll try making a generic RPG game instead, or make a simplistic pokemon game with 4-5 types like TCG.

Pokemon Conversion Emerald – POKEMON CHANGELOG

ConversionEmerald-compressed

The “Changes” sections were taken directly from a changelog, so sorry about the mess here.

===== Pokemon-specific changes =====
Standardized way to rebalance stats by tier – good UU/BL should have +10, NU +15/20, only abysmal pokes have +30

x Absol – Fairy/Dark, guts, stats +10
x Aerodactyl – stats +10
x Aggron – Steel type, stats +10, battle armor or shed skin
x Aipom – Normal/Fighting, stats +20, +fake out, +low kick, +hyper beam, +fighting TMs, xp boost
x Alakazam – —–, evolves when happiness is maxed
x Altaria – Dragon/Flying, stats +15, +heal bell
x Ampharos – Electric/Dragon, stats+10
x Arbok – Normal/Poison, stats+20
x Arcanine – +morning sun
x Ariados – stats +30, +signal beam
x Armaldo – stats +10
x Articuno – +air cutter (to function as an attacker)
x Azumarill – Water/Fairy, huge power only
x Banette – Ghost/Fighting, stats +10, +rock smash, +brick break
x Beautifly – effect spore, stats+30
x Beedrill – Pure Power, stats+10
x Bellossom – Grass/Fairy, stats+10
x Blastoise – —–
x Blaziken – —–
x Blissey – Fairy type
x Breloom – —–
x Butterfree – Bug/Psychic, stats +10
x Cacturne – water absorb, stats +10
x Camerupt – Flash fire or Thick Fat, stats +10
x Castform – Fairy type, stats +30
x Celebi – —–
x Charizard – Fire/Dragon type
x Chimecho -Steel/psychic type with levitate, stats+20, +iron tail
x Claydol – stats +10
x Clefable – Fairy type, stats +10, +wish, +heal bell
x Cloyster – stats +10, +icicle spear
x Corsola – stats +25
x Cradily – stats +10
x Crawdaunt – intimidate, stats+10
x Crobat – stats +10, xp boost to Zubat
x Delcatty – Normal/Psychic type, stats +30
x Delibird – hustle, stats +30
x Deoxys – Poison/Steel, +smog, +metal claw, +poison tail, +superpower, +doom desire
x Dewgong – stats +10 (Seel: water/ice type)
x Ditto – Psychic, stats+ 52
x Dodrio – Ground/Flying type, +mud-slap, +magnitude, +earthquake, +dig, +sandstorm
x Donphan – Normal/Ground type, speed boost
x Dragonite – Dragon type only, marvel scale
x Dugtrio – stats +10
x Dunsparce – Fairy/Ground type, stats+20
x Dusclops – stats +10
x Dustox – effect spore, stats +30
x Electabuzz – Electric/Ice type, stats +10, volt absorb, +ice moves
x Electrode – Dark/Electric type, stats +10, always soundproof, xp boost
x Entei – Natural cure, + sacred fire
x Espeon – Psychic/Normal type
x Exeggutor – —–
x Exploud – Fairy type, stats +10
x Farfetch’d – huge power, stats +20
x Fearow – Dark/Flying type, intimidate, stats +10
x Feraligatr – no change
x Flareon – Normal/Fire type
x Flygon/Vibrava – Bug/Dragon type, stats +10 (Trapinch is ground/bug)
x Forretress – stats +10, shell armor, +shock wave, +doom desire
x Furret – Normal/Ice type, stats +20, limber
x Gardevoir – Psychic/Fairy type
x Gengar – evolves when happiness is maxed
x Girafarig – Normal/Ghost type, stats +10, always early bird, +lick
x Glalie – Ice/Dark type, speed boost, stats+10
x Gligar – +10 stats, +sand tomb, +swords dance, +air cutter, +taunt
x Golduck – Water/Psychic type, stats +10, + cross chop
x Golem – Rock type, stats +10, rock head, evolves when happiness is maxed
x Gorebyss – Water/Fairy type, stats+10
x Granbull – Normal/Fairy type, stats +10
x Groudon – Dragon/Ground type, stats -20
x Grumpig – Dark/Psychic type, stats +10, thick fat only
x Gyarados – Dragon/Dark type, + crunch
x Hariyama – Ground/Fighting type, stats +10
x Heracross – —–
x HitmonChan/Lee/Top – stats+10, different types (Fighting/Flying, Fighting/Dark, Fighting/Fairy)
x Ho-oh – stats -20
x Houndoom – stats +10
x Huntail – Water/Dark type, stats +10
x Hypno – stats +10
x Illumise – Bug/Fairy type, stats +20 (+dazzling gleam)
x Jirachi – Fairy/Steel type
x Jolteon – Electric/Normal type
x Jumpluff – stats +10
x Jynx – Fairy/Ice type, stats +10
x Kabutops – hyper cutter, stats +10
x Kangaskhan – stats +10
x Kecleon – Normal/Dragon type, stats +15
x Kingdra – ——, evolves when happiness is maxed
x Kingler – Normal/Water type, stats +15
x Kyogre – Dragon/Water type, stats -20
x Lanturn – stats +10
x Lapras – stats +10, Ice/Dragon type, water absorb only, +dragonbreath, +twister
x Lati@s – stats -10
x Ledian – Normal/Bug type, stats +30
x Lickitung – Fairy type, stats +25
x Linoone – stats +10
x Ludicolo – stats +10
x Lugia – stats -20
x Lunatone – stats +20
x Luvdisc – stats +35, Water/Fairy type, rain dish
x Machamp – —–, can evolve by happiness
x Magcargo – Fire/Bug type, stats +25, flame body/shell armor, +leech life, +signal beam, +fire blast, +TMs giga drain, +sludge bomb
x Magmar – Fire/Ice type, stats +10
x Magneton – stats +10, magnet pull only
x Manectric – Electric/Fire type, stats +10
x Mantine – stats +10, rough skin
x Marowak – stats +10
x Masquerain – stats +20, Water/Bug type
x Mawile – Steel/Dark type, stats +30. (steel/fairy version is too problematic with this movepool)
x Medicham – stats +10
x Meganium – —–, +magical leaf, +roar
x Metagross – —–
x Mew – —–
x Mewtwo – Psychic/Dark type, stats -20, + faint attack, + beat up
x Mightyena – stats +20
x Milotic – Dragon/Fairy type, + heal bell and fairy moves, screen TMs, flamethrower/fire blast
x Miltank – stats +5
x Minun – Electric/Fairy type, stats +20, bonus xp
x Misdreavus – Ghost/Psychic type, stats +20
x Moltres – —–
x Mr Mime – Fairy/Psychic type, stats +10
x Muk – stats +10, sticky hold only
x Murkrow – stats +20, +heat wave
x Nidoking – stats +10
x Nidoqueen – stats +10
x Ninetales – Fire/Psychic type, stats +10
x Ninjask – Bug/Dark type, stats +10
x Noctowl – Psychic/Flying type, stats +20, insomnia only
x Nosepass – Rock/Electric type, stats +25, magnet pull only, bonus xp
x Octillery – Water/Fire type, stats +10 (remoraid water/fire type)
x Omastar – stats +10
x Onix – Steel/Ground type, stats +10, rock head only
x Parasect – stats +20
x Pelipper – stats +20, rain dish
x Persian – Normal/Dark type, stats +10
x Pidgeot – stats +20, Inner Focus
x Piloswine – stats +20
x Pinsir – Bug/Ground type, stats+10
x Plusle – Electric/Fairy type, stats +20, bonus xp
x Politoed – stats +10
x Poliwrath – stats +10
x Porygon2 – —–, evolves with happiness
x Primeape – Fighting/Normal type, stats +10
x Quagsire – stats +20
x Qwilfish – intimidate, stats +10, xp boost
x Raichu – stats +10
x Raikou – Natural cure
x Rapidash – Ghost/Fire type, stats +5, flash fire only, +lick, +hypnosis, +will-o-wisp, +double kick, +baton pass, TMs +taunt, +torment, +shadow ball
x Raticate – stats +20, guts only
x Rayquaza – Dragon/Steel type, stats -20
x Regice – Ice/Psychic type
x Regirock – Rock/Psychic type
x Registeel – Steel/Psychic type
x Relicanth – stats +20
x Rhydon – stats +10
x Roselia – stats +20, xp boost
x Sableye – stats +20, xp boost, hyper cutter
x Salamence – ——
x Sandslash – Normal/Ground type, stats +10
x Sceptile – Grass/Dragon type, +dragon claw
x Scizor – —–, evolves when happiness is maxed
x Seaking – stats +20
x Seviper – Poison/Dark type, stats +10
x Sharpedo – stats +10
x Shedinja – stats +40 (to function as a wallbreaker)
x Shiftry – stats +20
x Shuckle – Rock/Fairy type, shell armor, +spider web, stats+10, +rock blast
x Skarmory – —–
x Slaking – —–
x Slowbro – stats +10
x Slowking – Water/Steel type, stats +10, evolves with sun stone
x Smeargle – stats +20, xp boost
x Sneasel – stats+15, inner focus only
x Snorlax – ——
x Solrock – stats +20
x Spinda – Fairy/Dark type, stats +20, needs the xp reward doubled or more
x Stantler – Normal/Grass type, stats +10, +body slam, + magical leaf, +leech seed, +sleep powder, +glare, + grass TMs
x Starmie – —–, (made staryu psychic)
x Steelix – stats +10
x Sudowoodo – Rock/Fighting type, stats +20, rock head only, xp boost
x Suicune – Natural cure
x Sunflora – Grass/Fire type, stats+ 20, + ember, + overheat, + flamethrower
x Swalot – Poison/Fairy type, stats +10
x Swampert – —–
x Swellow – stats +10
x Tangela – stats +15, xp boost
x Tauros – stats +5
x Tentacruel – stats +10
x Togetic – Fairy/Flying type, stats +20
x Torkoal – Rock/Fire type, stats +10, +rock tomb, +rock slide, +earthquake, +dig
x Tropius – stats +20
x Typhlosion – —–
x Tyranitar/Larvitar – Rock/Dragon type (Pupitar rock type only)
x Umbreon – Dark/Normal type, trace ability (helps against most dark types)
x Unown – “???” type, stats+30, + every TM and HM in the game, +metronome
x Ursaring – Normal/Grass type, stats +10, +egg bomb, synthesis, swords dance, petal dance, grass TMs and sludge bomb
x Vaporeon – Water/Normal type
x Venomoth – Bug/Poison type, stats +15, +curse, +baton pass, +psychic TMs
x Venusaur – —–
x Victreebel – Grass/Steel type, stats +10, +vicegrip, + guillotine, +steel TMs like screens and iron moves
x Vileplume – stats +10
x Volbeat – Bug/Dark type, stats +20, +feint attack, +snatch, +thief, +taunt, +torment
x Wailord – Immunity, stats +10
x Walrein – —–
x Weezing – stats +10
x Whiscash – sand stream ability, + weather ball, stats +10
x Wigglytuff – Fairy/Normal type, huge power, stats +10, xp boost
x Wobbuffet – suction cups
x Xatu – stats +20
x Yanma – stats +20, speed boost only, + signal beam
x Zangoose – Normal/Dark type, stats+10
x Zapdos – —–

===== Pokemon Change notes =====
x check azurill and sentret stats, too low
x should I make Bellsprout family into grass/steel?
x Roselia basically has stolen the niche of attacker for grass/poison
x vileplume is a superior solarbeamer and Roselia is a superior attacker,
x even venusaur is better physically
x remember that vicegrip and guillotine are steel moves now
x this will basically give a playstyle between excadrill/ferrothorn
x check stats for Seedot, was too low
x Change Unown to “???” type? Unown ability levitate.
x make luvdisc hold heart scales
x Slakoth buffs (+15)
x Geodude +5 stats, Graveler +10 HP to match the other triple evos
x Torkoal changed to rock/fire and Slugma family changed to fire/bug
x Legendary Dragons: Kyogre (dragon/water), Groudon (dragon/ground), Rayquaza (dragon/steel)

Pokemon Conversion Emerald – CATCH LIST

ConversionEmerald-compressed

? denotes that this pokemon was added to this area.
– denotes that this pokemon was removed from this area.
x denotes that implementing it into the game is done.

===== WILD POKEMON RATES (Land Only) =====
; should have 4 basic pokemon + about 2 of whatever unique stuff needs to go there
Route 101 – Zigzag Road
x Zigzagoon 26%
x Poochyena 20%
x ? Pidgey 15%
x ? Spearow 15%
x ? Rattata 14%
x ? Seedot 10%
x – Wurmple 0
Route 102 – Ralts Route
x ? Sentret 25%
x ? Hoothoot 25%
x Ralts 15%
x ? Mankey 14%
x ? Rattata 11%
x ? Pineco 10%
x – Poochyena 0
x – Zigzagoon 0
x – Wurmple 0
x – Lotad 0
x – Seedot 0
Route 103 – Wingull Way
x Poochyena 25%
x Zigzagoon 25%
x Wingull 15%
x ? Taillow 14%
x ? Spearow 14%
x ? Pidgey 10%
Route 104 – Petal Path
x Lotad 20%
x ? Azurill 20%
x ? Hoppip 11%
x ? Oddish 11%
x ? Ledyba 10%
x ? Sunkern 10%
x Taillow 9%
x Wingull 9%
x – Poochyena 0
x – Wurmple 0
x – Marill 0
PETALBURG WOODS
x Shroomish 20%
x Wurmple 20%
x ? Caterpie 15%
x ? Weedle 15%
x ? Spinarak 10%
x Slakoth 10%
x Silcoon 5%
x Cascoon 5%
x – Poochyena 0
x – Taillow 0
Route 105 – Coral Coast (NO GRASS)
Route 106 – Coral Cape (NO GRASS)
GRANITE CAVE (Rooms 1 & 2)
x Aron 20%
x Makuhita 20%
x Geodude 10%
x ? Onix 10%
x ? Nosepass 10%
x ? Shuckle 10%
x Sableye 10%
x ? Mawile 10%
x – Zubat 0
x – Abra 0
GRANITE CAVE (Room 3 & 4, Dark Rooms)
x Sableye 20%
x ? Mawile 20%
x Aron 10%
x Makuhita 10%
x Geodude 10%
x ? Onix 10%
x ? Nosepass 10%
x ? Shuckle 10%
Route 107 – Silver Canal (NO GRASS)
Route 108 – Silver Sea (NO GRASS)
Route 109 – Golden Beach (NO GRASS)
Route 110 – Cycling Road
x Electrike 24%
x Gulpin 20%
x Minun 15%
x Plusle 15%
x ? Nidoran [f] 10%
x ? Nidoran [m] 10%
x ? Pichu 6%
x – Poochyena 0
x – Oddish 0
x – Wingull 0
Route 111 – Mirage Pass
x Sandshrew 20%
x Trapinch 20%
x ? Doduo 20%
x ? Gligar 10%
x Pinsir 10%
x Cacnea 10%
x Baltoy 8%
x ? Diglett 2%
Route 111 – Mirage Pass (ROCK SMASH)
x Geodude 60% lvl 15-20
x Diglett 40% lvl 15-20
MIRAGE TOWER
x Baltoy 50%
x Sandshrew 10%
x ? Gligar 10%
x Trapinch 10%
x ? Doduo 10%
Route 112 – Chimney Mesa
x Numel 35%
x ? Growlithe 35%
x ? Magby 15%
x ? Phanpy 15%
x – Marill 0
FIERY PATH (Cave)
x Numel 25%
x Torkoal 20%
x Slugma 19%
x ? Tyrogue 10%
x Koffing 10%
x Grimer 10%
x ? Cyndaquil 6%
x – Machop 0
JAGGED PASS (Cliff Shortcut)
x ? Meowth 30%
x ? Ekans 25%
x Machop 15%
x Spoink 14%
x Numel 10%
x ? Torchic 6%
Route 113 – Ashen Path
x Spinda 30%
x ? Venonat 20%
x ? Houndour 20%
x ? Ponyta 10%
x ? Vulpix 10%
x Skarmory 5%
x ? Charmander 5%
x – Slugma 0
Route 114 – Arbor Valley
x Swablu 30%
x Seviper 20%
x ? Togepi 10%
x ? Drowzee 10%
x ? Teddiursa 10%
x ? Zangoose 5%
x ? Scyther 5%
x Nuzleaf 4%
x ? Sunflora 4%
x ? Forretress 2%
x – Lotad 0
x – Lombre 0
x – Seedot 0
METEOR FALLS (Cave 1)
x Solrock 20%
x ? Lunatone 20%
x ? Larvitar 15%
x Bagon 10%
x ? Dunsparce 10%
x ? Wynaut 10%
x ? Teddiursa 9%
x ? Forretress 6%
x – Zubat 0
x – Golbat 0
METEOR FALLS (Cave 2)
x ? Dunsparce 20%
x Bagon 20%
x ? Larvitar 10%
x Solrock 10%
x ? Lunatone 10%
x ? Wynaut 10%
x ? Teddiursa 10%
x ? Ursaring 4%
x ? Wobbuffet 4%
x Shelgon 1%
x Pupitar 1%
METEOR FALLS (Cave 3 & 4)
x Shelgon 20%
x Pupitar 20%
x Dunsparce 20%
x Solrock 10%
x Lunatone 10%
x Wynaut 5%
x Teddiursa 5%
x Ursaring 8%
x Tyranitar 1%
x Salamence 1%
Route 115 – Meteor Coast
x – Taillow 0
x – Wingull 0
x – Swablu 0
x Jigglypuff 20%
x ? Clefairy 20%
x ? Mr Mime 10%
x ? Jynx 10%
x Pidgeotto 5%
x Fearow 5%
x Swellow 5%
x Pelipper 5%
Route 116 – Whimsy Wood
x Nincada 25%
x Whismur 25%
x Skitty 10%
x ? Snubbull 10%
x Abra 10%
x Poochyena 10%
x – Taillow 0
x ? Igglybuff 5%
x ? Cleffa 5%
RUSTURF TUNNEL
x Whismur 20%
x ? Zubat 20%
x ? Geodude 15%
x ? Paras 15%
x ? Diglett 10%
x ? Meditite 10%
x ? Smoochum 10%
x – Abra 0
Route 117 – Firefly Park
x – Poochyena 0
x – Oddish 0
x – Marill 0
x Illumise 30%
x Volbeat 30%
x ? Bellsprout 10%
x ? Sudowoodo 10%
x Seedot 5%
x ? Pineco 5%
x ? Sunkern 5%
x Farfetch’d 5%
Route 118 – Sitrus Shore
x Zigzagoon 20%
x Poochyena 20%
x Linoone 10%
x ? Mightyena 10%
x Zangoose 10%
x ? Lickitung 10%
x ? Chikorita 5%
x ? Treecko 5%
x ? Snorlax 5%
x Kecleon 5%
x – Wingull 0
x – Yanma 0
x – Electrike 0
x – Manectric 0
Route 119 – Sitrus Swamp
x Zigzagoon 20%
x Electrike 20%
x Tropius 14%
x Linoone 10%
x Manectric 10%
x ? Tangela 10%
x ? Yanma 5%
x ? Masquerain 5%
x ? Bulbasaur 5%
x ? Ivysaur 1%
x – Kecleon 0
x – Oddish 0
x – Surskit 0
Route 120 – Mudkip Marsh
x – Poochyena
x – Absol
x – Kecleon
x ? Mudkip 20%
x ? Wooper 20%
x Oddish 10%
x ? Bellsprout 10%
x ? Farfetch’d 10%
x Marill 10%
x Azumarill 5%
x ? Surskit 5%
x ? Weepinbell 4%
x ? Gloom 4%
x ? Quagsire 1%
x ? Marshtomp 1%
Route 121 – Safari Glade
x – Poochyena 0
x – Mightyena 0
x – Kecleon 0
x ? Bellsprout 20%
x Oddish 20%
x ? Aipom 10%
x ? Girafarig 10%
x ? Stantler 10%
x Shuppet 10%
x Duskull 10%
x ? Roselia 5%
x ? Absol 5%
Route 122 – Pyre Lagoon (NO GRASS)
MT. PYRE (Tower)
x Shuppet 20%
x Duskull 20%
x ? Gastly 20%
x ? Misdreavus 20%
x ? Cubone 10%
x ? Unown 8%
x (alternating by floor) 2% Banette, dusclops, haunter, marowak
MT. PYRE (Mountain Top)
x Shuppet 20%
x Duskull 20%
x ? Spearow 10%
x ? Natu 10%
x Vulpix 10%
x ? Stantler 10%
x Chimecho 10%
x ? Fearow 5%
x ? Xatu 5%
x – Wingull 0
Route 123 – Pyre Pasture
x ? Tangela 20%
x ? Miltank 20%
x ? Mareep 20%
x ? Murkrow 10%
x ? Psyduck 10%
x ? Spoink 5%
x ? Swinub 5%
x ? Tauros 5%
x ? Flaaffy 4%
x ?Aampharos 1%
x – Poochyena 0
x – Shuppet 0
x – Mightyena 0
x – Wingull 0
x – Kecleon 0
x – Oddish 0
x – Gloom 0
Route 124 – Relic Reef (EDITOR WARNING: BROKEN! DO NOT OPEN MAP)
Route 125 – Shoal Sea (no grass)
SHOAL CAVE
x ? Snorunt 20%
x Spheal 20%
x ? Seel 20%
x ? Sneasel 14%
x ? Delibird 14%
x ? Sealeo 5%
x ? Dewgong 5%
x ? Lapras 1%
x ? Walrein 1%
x – Zubat 0
x – Golbat 0
Route 126 – Ember Isles (no grass)
CAVE OF ORIGIN (UNFINISHED)
Zubat
Golbat
Sableye
Route 127 – Treasure Bay (no grass)
Route 128 – Star Bay (no grass)
SEAFLOOR CAVERN (UNFINISHED)
Zubat
Golbat
??? more seals ???
Route 129 – Star Cape
Route 130 – Star Straits
Wynaut (phantom grass here???)
Route 131 – Star Sea
NEW MAUVILLE (Power Plant)
x ? Elekid 30%
x Voltorb 20%
x Magnemite 20%
x ? Electabuzz 10%
x Electrode 5%
x Magneton 5%
x ? Pikachu 5%
x ? Beldum 4%
x ? Metang 1%
Route 132 – Crystal Reef (no grass)
Route 133 – Crystal Keys (no grass)
Route 134 – Crystal Bay (no grass)
VICTORY ROAD (UNFINISHED)
Golbat
Hariyama
Lairon
Loudred
Zubat
Makuhita
Aron
Whismur
Mawile
Sableye
ARTISAN CAVE (UNFINISHED)
Smeargle
SKY PILLAR (UNFINISHED)
Sableye
Golbat
Claydol
Banette
Altaria
ALTERING CAVE (UNFINISHED)
Zubat
DESERT UNDERPASS (UNFINISHED)
Ditto
Whismur
Loudred

NEW SAFARI ZONE (UNFINISHED, distribute these)
? Slowpoke
? Magby
? Smeargle
? Unown
? Scyther
? Chansey
? Exeggcute
? Elekid
? Pichu
? Squirtle
? Charmander
? Bulbasaur
? Totodile
? Torchic
? Mudkip
? Chikorita
? Cyndaquil
? Treecko
? Kangaskhan
? Lickitung
? Snorlax
? Ditto
? Tyrogue
? Mew
? Wynaut
Safari Zone 1 (UNFINISHED)
Rhyhorn
– Oddish
Doduo
Dodrio
– Gloom
Pinsir
Safari Zone 2 (UNFINISHED)
Phanpy
– Oddish
Natu
– Gloom
Xatu
Heracross
Safari Zone 3 (UNFINISHED)
– Oddish
Girafarig
Natu
Doduo
– Gloom
Wobbuffet
Pikachu
Safari Zone 4 (UNFINISHED)
– Oddish
Girafarig
Natu
Doduo
– Gloom
Wobbuffet
Pikachu
Safari Zone 5 (UNFINISHED)
Aipom
Teddiursa
– Sunkern
Ledyba
Hoothoot
– Pineco
Houndour
Miltank
Safari Zone 6 (UNFINISHED)
– Sunkern
Mareep
Aipom
Spinarak
Hoothoot
Snubbull
Stantler
Gligar

========== III. FISHING & SURFING CATCH LIST ==========

[f] denotes fishing, [s] denotes surfing.

EDITOR WARNING: DO NOT change FISHING levels, or the map breaks!!!!
Surfing levels are changeable. Changed surfing pokemon levels to 15-35.
Fishing: A new pokemon for each tier of fishing rod.

REGION 1:
Ralts Route:
x [f] Poliwag weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Goldeen medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Corphish super (old rod 0%) (good rod 20%) (super rod 55%)
x [f] Crawdaunt rare (super rod 5%)
x [s] Marill lvl 15-35 60%
x [s] Lotad lvl 15-35 30%
x [s] Goldeen lvl 15-35 10%
Wingull Way:
x [f] Magikarp weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Corphish medium (old rod 30%) (good rod 20%) (super rod 15%)
x [f] Goldeen super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Seaking x super (super rod 40%)
x [f] Crawdaunt rare (super rod 5%)
x [s] Wingull lvl 15-35 60%
x [s] Goldeen lvl 15-35 30%
x [s] Seaking lvl 15-35 5%
x [s] Pelipper lvl 15-35 5%
Petal Path:
x [f] Magikarp weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Goldeen medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Corphish super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Gyarados rare (super rod 5%)
x [s] Marill 60%
x [s] Lotad 30%
x [s] Lombre 5%
x [s] Azumarill 5%
PETALBURG CITY:
x [f] Poliwag weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Goldeen medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Poliwhirl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Poliwrath rare (super rod 4%)
x [f] Politoed x rare (super rod 1%)
x [s] Marill 60%
x [s] Lotad 30%
x [s] Lombre 5%
x [s] Azumarill 5%
Coral Coast:
x [f] Tentacool weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shuckle medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Corsola super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Luvdisc rare (super rod 4%)
x [f] Tentacruel x rare (super rod 1%)
x [s] Wingull 60%
x [s] Corsola 30%
x [s] Luvdisc 5%
x [s] Pelipper 5%
Coral Cape:
x [f] Tentacool weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shuckle medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Corsola super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Luvdisc rare (super rod 4%)
x [f] Tentacruel x rare (super rod 1%)
x [s] Tentacool 60%
x [s] Corsola 30%
x [s] Luvdisc 5%
x [s] Tentacruel 5%

REGION 2:
DEWFORD TOWN
x [f] Krabby weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Clamperl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Kingler rare (super rod 4%)
x [f] Squirtle x rare (super rod 1%)
x [s] Wingull 60%
x [s] Tentacool 30%
x [s] Tentacruel 5%
x [s] Pelipper 5%
Silver Canal
x [f] Krabby weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Clamperl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Cloyster rare (super rod 4%)
x [f] Squirtle x rare (super rod 1%)
x [s] Tentacool 60%
x [s] Wailmer 30%
x [s] Horsea 5%
x [s] Staryu 5%
Silver Sea
x [f] Krabby weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Clamperl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Gorebyss rare (super rod 4%)
x [f] Huntail x rare (super rod 1%)
x [s] Tentacool 60%
x [s] Wailmer 30%
x [s] Horsea 5%
x [s] Staryu 5%
ABANDONED SHIP
x [f] Krabby weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Clamperl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Kingler semi (super rod 15%)
x [f] Squirtle rare (super rod 5%)
x [s] Tentacool 60%
x [s] Horsea 30%
x [s] Staryu 10%
Golden Beach
x [f] Krabby weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Clamperl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Squirtle semi (super rod 15%)
x [f] Wartortle x rare (super rod 4%)
x [f] Blastoise x rare (super rod 1%)
x [s] Tentacool 60%
x [s] Wailmer 30%
x [s] Horsea 5%
x [s] Staryu 4%
x [s] Squirtle 1%
SLATEPORT CITY
x [f] Krabby weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Clamperl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Staryu rare (super rod 4%)
x [f] Squirtle x rare (super rod 1%)
x [s] Wingull 60%
x [s] Tentacool 30%
x [s] Horsea 5%
x [s] Staryu 4%
x [s] Squirtle 1%

REGION 3:
Cycling Road
x [f] Barboach weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Qwilfish medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Chinchou super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Grimer rare (super rod 4%)
x [f] Muk x rare (super rod 1%)
x [s] Magnemite 60%
x [s] Wingull 30%
x [s] Magneton 5%
x [s] Pelipper 5%
Mirage Pass
x [f] Barboach weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Grimer medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Ditto super (old rod 0%) (good rod 20%) (super rod 55%)
x [f] Whiscash x rare (super rod 5%)
x [s] Baltoy 60%
x [s] Barboach 30%
x [s] Claydol 5%
x [s] Whiscash 5%
Arbor Valley
x [f] Barboach weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Grimer medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Ditto super (old rod 0%) (good rod 20%) (super rod 55%)
x [f] Whiscash rare (super rod 4%)
x [f] Muk x rare (super rod 1%)
x [s] Swablu 60%
x [s] Barboach 30%
x [s] Altaria 10%
METEOR FALLS
x [f] Slowpoke weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Dratini super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Slowbro rare (super rod 4%)
x [f] Slowking x rare (super rod 1%)
x [s] Lunatone 60%
x [s] Solrock 30%
x [s] Slowpoke 10%
Meteor Coast
x [f] Lileep weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Dratini medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Kabuto super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Omanyte rare (super rod 19%)
x [f] Omastar x rare (1%)
x [s] Dratini 60%
x [s] Omanyte 30%
x [s] Dragonair 5%
x [s] Aerodactyl 5%

REGION 4:
Firefly Park
x [f] Feebas weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Goldeen medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Wooper super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Marill semi (super rod 15%)
x [f] Quagsire rare (super rod 4%)
x [f] Milotic x rare (super rod 1%)
x [s] Farfetch’d 60%
x [s] Psyduck 30%
x [s] Illumise 5%
x [s] Volbeat 5%
Sitrus Shore
x [f] Magikarp weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Carvanha medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Qwilfish super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Sharpedo rare (super rod 5%)
x [s] Carvanha 60%
x [s] Qwilfish 30%
x [s] Sharpedo 10%
Sitrus Swamp
x [f] Feebas weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Carvanha medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Wooper super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Milotic rare (super rod 4%)
x [f] Quagsire x rare (super rod 1%)
x [s] Carvanha 60%
x [s] Yanma 30%
x [s] Quagsire 5%
x [s] Milotic 5%
Mudkip Marsh
x [f] Feebas weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Mudkip medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Wooper super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Marshtomp rare (super rod 4%)
x [f] Quagsire x rare (super rod 1%)
x [s] Surskit 60%
x [s] Marill 30%
x [s] Azumarill 5%
x [s] Masquerain 5%

REGION 5:
Safari Glade
x [f] Feebas weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Poliwag medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Totodile super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Croconaw rare (super rod 4%)
x [f] Feraligator x rare (super rod 1%)
x [s] Psyduck 60%
x [s] Totodile 30%
x [s] Shuppet 5%
x [s] Duskull 4%
x [s] Misdreavus 1%
Pyre Lagoon
x [f] Feebas weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Poliwag medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Totodile super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Croconaw rare (super rod 4%)
x [f] Feraligator x rare (super rod 1%)
x [s] Psyduck 60%
x [s] Totodile 30%
x [s] Shuppet 5%
x [s] Duskull 4%
x [s] Misdreavus 1%
Pyre Pasture
x [f] Poliwag weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Goldeen medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Slowpoke super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Politoed rare (super rod 5%)
x [s] Psyduck 60%
x [s] Farfetch’d 30%
x [s] Marill 5%
x [s] Golduck 5%

REGION 6:
LILYCOVE CITY
x [f] Remoraid weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Chinchou medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Mantine super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Octillery rare (super rod 19%)
x [f] Anorith x rare (super rod 1%)
x [s] Wingull 60%
x [s] Remoraid 30%
x [s] Octillery 5%
x [s] Pelipper 5%
Shoal Sea
x [f] Remoraid weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Chinchou medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Mantine super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Octillery rare (super rod 19%)
x [f] Anorith x rare (super rod 1%)
x [s] Wailmer 60%
x [s] Mantine 30%
x [s] Octillery 5%
x [s] Wailord 5%
SHOAL CAVE
x [f] Remoraid weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Chinchou medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Mantine super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Octillery rare (super rod 19%)
x [f] Anorith x rare (super rod 1%)
x [s] Spheal 60%
x [s] Seel 30%
x [s] Sealeo 5%
x [s] Walrein 5%
MOSSDEEP CITY
x [f] Remoraid weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Chinchou medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Mantine super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Octillery rare (super rod 19%)
x [f] Anorith x rare (super rod 1%)
x [s] Wingull 60%
x [s] Wailmer 30%
x [s] Octillery 5%
x [s] Wailord 5%
Ember Isles
x [f] Remoraid weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Chinchou medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Mantine super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] sharpedo semi (super rod 15%)
x [f] Anorith x rare (super rod 5%)
x [s] Wailmer 60%
x [s] Mantine 30%
x [s] Octillery 5%
x [s] Sharpedo 5%
SOOTOPOLIS CITY
x [f] Remoraid weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Chinchou medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Mantine super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Octillery rare (super rod 15%)
x [f] Relicanth x rare (super rod 5%)
x [s] Remoraid 60%
x [s] Chinchou 30%
x [s] Octillery 5%
x [s] Anorith 5%
Treasure Bay
x [f] Remoraid weak (old rod 70%) (good rod 60%) (super rod 0%)
x [f] Chinchou medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Mantine super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Luvdisc rare (super rod 19%)
x [f] Anorith x rare (super rod 1%)
x [s] Remoraid 60%
x [s] Chinchou 30%
x [s] Luvdisc 5%
x [s] Lanturn 5%

REGION 7:
Star Bay
x [f] Clamperl weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Staryu medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Horsea super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Huntail rare (super rod 5%)
x [s] Staryu 60%
x [s] Horsea 30%
x [s] Starmie 5%
x [s] Seadra 4%
x [s] Kingdra 1%
SEAFLOOR CAVERN
x [f] Lileep weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Staryu medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Horsea super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Starmie rare (super rod 4%)
x [f] Kingdra x rare (super rod 1%)
x [s] Staryu 60%
x [s] Horsea 30%
x [s] Starmie 5%
x [s] Kingdra 5%
Star Cape
x [f] Staryu weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Horsea medium (old rod 30%) (good rod 20%) (super rod 0%)
x [f] Mantine super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Seadra semi (super rod 40%)
x [f] Starmie rare (super rod 4%)
x [f] Kingdra x rare (super rod 1%)
x [s] Staryu 60%
x [s] Horsea 30%
x [s] Starmie 5%
x [s] Seadra 4%
x [s] Kingdra 1%
Star Straits
x [f] Staryu weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Horsea medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Mantine super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Starmie rare (super rod 4%)
x [f] Kingdra x rare (super rod 1%)
x [s] Staryu 60%
x [s] Horsea 30%
x [s] Starmie 5%
x [s] Seadra 4%
x [s] Kingdra 1%
Star Sea
x [f] Staryu weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Horsea medium (old rod 30%) (good rod 20%) (super rod 0%)
x [f] Mantine super (old rod 0%) (good rod 20%) (super rod 0%)
x [f] Starmie (super rod 40%)
x [f] Seadra (super rod 40%)
x [f] Kingdra (super rod 5%)
x [s] Staryu 60%
x [s] Horsea 30%
x [s] Starmie 5%
x [s] Seadra 4%
x [s] Kingdra 1%

REGION 8:
PACIFIDLOG TOWN
x [f] Tentacool weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Clamperl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Tentacruel rare (super rod 5%)
x [s] Seel 60%
x [s] Spheal 30%
x [s] Dewgong 5%
x [s] Sealeo 5%
Crystal Reef
x [f] Tentacool weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Clamperl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Huntail rare (super rod 5%)
x [s] Seel 60%
x [s] Spheal 30%
x [s] Dewgong 5%
x [s] Lapras 5%
Crystal Keys
x [f] Tentacool weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Clamperl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Lapras rare (super rod 5%)
x [s] Seel 60%
x [s] Spheal 30%
x [s] Dewgong 5%
x [s] Lapras 5%
Crystal Bay
x [f] Tentacool weak (old rod 70%) (good rod 60%) (super rod 15%)
x [f] Shellder medium (old rod 30%) (good rod 20%) (super rod 40%)
x [f] Clamperl super (old rod 0%) (good rod 20%) (super rod 40%)
x [f] Cloyster rare (super rod 5%)
x [s] Seel 60%
x [s] Spheal 30%
x [s] Dewgong 5%
x [s] Sealeo 4%
x [s] Lapras 1%

REGION 9:
EVER GRANDE CITY (UNFINISHED)
[f] ? weak (old rod 70%) (good rod 60%) (super rod 15%)
[f] ? medium (old rod 30%) (good rod 20%) (super rod 40%)
[f] ? super (old rod 0%) (good rod 20%) (super rod 40%)
[f] ? rare (super rod 4%)
[f] ? x rare (super rod 1%)
[s] ? 60%
[s] ? 30%
[s] ? 5%
[s] ? 5%

VICTORY ROAD (UNFINISHED)
and wherever else.